Sweet Home 3D Plug-ins #44 Plugin Manager

Then, it calls the getActions method to retrieve all the actions that will be added as menu items and/or tool bar buttons in the home window. Each action is an instance of PluginAction, which looks like Action class, with its execute method and its modifiable properties . Each time you modify the source code of your plug-in, don't forget to generate the plug-in JAR before launching the debug configuration you created. To speed up the JAR export process in eclipse, go to the second step of the JAR export wizard and select the option Save the description of this JAR in the workspace. This will add a new item in the project with a contextual Create JAR menu item.

sweet home plugins

Seems to work nicely - but does not rotate background image. Anyway, you'll find the steps to remove a plugin just under the plugins table on the official plugins page. I may also recommend the Plugin manager plugin, which helps you manage all plugins. In order to use this plugin you have to install Pan3dView plugin version 3.0 or later.

Date Added

Note also that any modification of an existing object of the model will be notified to the displayed components either with PropertyChangeEvents, with CollectionEvents or with SelectionEvents , thus allowing all changes to be reflected immediately on screen. Sweet Home 3D is based on a MVC architecture, so understanding how is organized its Model layer is essential. The figure 13 presents almost all the classes and interfaces available in the version 1.5 of com.eteks.sweethome3d.model package that matches this Model layer.

I have fixed the plugin file and uploaded it to the plugin's page, now it can be downloaded from the Plugin manager too. I was looking for this plugin and while i installed it , when i hit generate roof, it always creates a triangle. This version brings the capability to link 2 or more objects automatically. Just select the objects and click on Link selected furniture from the Tools menu, or use the button on the toolbar. You can launch the volume action with the menu item "Compute the remaining volume of furniture that will fit." found in the "More..." menu. The version 1.5 of the Plugin manager also fixes the wrong displayed version for unknown plugins, and adds the capability to sort the table.

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Sweet Home 3D model isn't thread safe for performance reasons. All modifications of an object belonging to the model should be done in the Event Dispatch Thread.

sweet home plugins

Is it possible however to adjust the overall brightness that the 'Ceiling lights' option is creating? I feel this would be useful to give the room a base lighting amount, then use sunlight, windows and lights to paint the rest and create highlights etc. The sh3p file with source code is included in the compressed folder. This new plug-in groups together in a specific menu the old plug-ins linked to rendering.

PhotoVideoRendering-2.4 plug-in

Also when pressing advanced settings button when yafaray is selected. If you prefer to limit the number of properties files, you might even write the values of the action properties and other strings in the ApplicationPlugin.properties description file of your plug-in. The architecture of plug-in classes is much more simple to understand than the Model layer's one. The com.eteks.sweethome3d.plugin package contains only three classes among which you're supposed to use only Plugin and PluginAction classes, as shown in figure 14 . This UML diagram should help you understand which classes are available in the Sweet Home 3D model and how you can access to them, but you'll probably notice that no constructors and no mutators are cited in it. It's just by lack of room but you can use them with no problem in a plug-in class.

sweet home plugins

I fixed the problem by updating the link to the new version 2.2a. Managed to fix both problems by uninstalling the app store version and installing the standalone download one. I just double clicked the PhotoVideoRendering.sh3p file to install. As long as you restart Sweet Home 3D after installing a plug-in, the one with a more recent version is loaded rather than other plug-ins with the same name. This plugin allows to search for other plugins and helps you keep your plugins updated.

Button at the right of the Main class text field and double click on the SweetHome3DBootstrap class among the proposed classes. Millions of creative assets, unlimited downloads. You can download the paper by clicking the button above. Compatibility with Sweet Home 3D 7.0 lights defined from a shape with lightSourceMaterialName# property (modifications inspired from the changes made in PhotoRenderer.java and YafarayRenderer.java in revision #8313). The new LightShapes.sh3f library available with SweetHome3D-7.0 is not compatible with older rendering plug-ins.

sweet home plugins

Try to fix a bug which prevent loading plugin on some OS with global language settings other than en_US. Just for the sake of clarity about licences, I add that the Jama library included in this plug-in is available in public domain. The location of the plug-in is indicated in the 6th message. Unzip RotateHomePlugin.zip and install the RotateHomePlugin.sh3p file it contains.

Tools

Unfortunately this plugin left YAUP category and go to Normal Plugins. The angle could be adjusted before add it to plane. This plugin is released under the GNU GPL license; so you have the right to alter it following your needs and to redistribute it within your own package.

In order to use this plugin you have to install Pan3dView plugin version 1.7 or later. As described in Help forum, this plug-in creates a SH3F file that contains all the furniture you imported in the furniture catalog of Sweet Home 3D. To stop using a plug-in, remove its file from the plug-ins folder and relaunch Sweet Home 3D. At the first run, Eclipse will require you to choose a workspace folder, where will be stored plug-in projects. However, when I have more availability, a plug-in allowing to manage the properties of the 2 rendering engines would be possible. Anyway, an aditional question is how to replicate the settings in the dedicated yafaray plugin.

I hope this will encourage programmers creating other plug-ins. The archive includes both binary and source distributions. Uncompress anywhere, go to the 'dist' subfolder and then double-clic on 'RotateHomePlugin.sh3p' to install. Please use the SweetHome3D forum for general questions. If you have trouble with Wirings plugin, I would be happy to support you if you give a description of the problem.

This folder is shown when you click on any SH3P file listed in the Plug-ins section of the Libraries in use pane. The latter pane is displayed by clicking on the Libraries... Button shown at the bottom of Sweet Home 3D About dialog box. If you want to program some plug-ins yourself, read the Plug-in developer's guide. A PluginManager instance is created at application launch and searchs the plug-ins installed in user's plug-ins folder. Each time a new home is edited, this manager instanciates and configures a Plugin object for each plug-in found at launch time.

You could use the Advanced plan editing plug-in but I don't think it will rotate the background image. Don't hesitate to ask questions about Content objects if you need to, even if after exploring the existing source files you still have problems to use it. In case you don't know, note also that saving an image in Java can be done easily with the write methods of javax.imageio.ImageIO class. The other workaround could be to rotate the background image with Java methods in the plug-in, save the rotated image in a temporary file and then change the background image of the home. In the current version of Sweet Home 3D, there's no method to rotate background image. The central class in the Model layer is the HomeApplication class , the abstract super class of SweetHome3D application main class.

sweet home plugins

The instance of this class gives access to the Home instances currently edited, and to the UserPreferences object that stores the length unit in use , the furniture catalog and the textures catalog from which the user chooses pieces of furniture and textures . This document describes the tools required to create plug-ins, then shows how to program a plug-in that computes the maximum volume of the movable furniture added to a home, and finally gives some additional information that will help you to go further. Or copy the SH3P file in the subfolder .eteks/sweethome3d/plugins of your user folder. This plugin compute the remaining volume of furniture that will fit in the selectable room. To individually modify the ceiling lights of the rooms, a derived version of Sweet Home 3D must be created, the main constraint of which is to update each new version of the program.

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